Android delete downloaded system update






















Windows 10 checks for updates automatically unless you disable this feature manually. The operating system comes with the Windows Update service, which automatically downloads and installs the updates from Microsoft. There are certain reasons for having corrupted Windows Update files. It can be an improper shutdown, OS crash, power failure, or something gone wrong with your Registry.

After that, Windows Update may fail to do its job properly. The OS may fail to check for updates, or fail to install them. Sometimes, the Windows Update page in Settings cannot be opened! To fix most of the Windows Update issues in Windows 10, usually it is enough to run the built-in Windows Update troubleshooter. When you run into issues though with updates, you may spend hours or even days figuring out what is going wrong. In such case, you can try to delete downloaded Windows Update files to start over.

The SoftwareDistribution folder contains files related to updates obtained via Windows Update, it is present on all versions of Windows. It could have a couple of hundreds megabytes of size. But if this folder is much larger, this indicates that some updates are corrupted. Restart Windows 10 and check for updates. Browse All Linux Articles Browse All Buying Guides. Best iPhone 13 Pro Case. Best Bluetooth Headphones for Switch.

Best Roku TV. Best Apple Watch. Best iPad Cases. Best Portable Monitors. Best Gaming Keyboards. Best Drones. Best 4K TVs. Best iPhone 13 Cases. Best Tech Gifts for Kids Aged Awesome PC Accessories. Best Linux Laptops. Best Bluetooth Trackers. Best eReaders. Your article helped me get rid of all the 3G files waiting to be installed. Your email address will not be published. Skip to content This post explains how to delete downloaded Windows Update files in Windows Open the Start menu and type: troubleshooting and press Enter.

See if Windows Update works properly. Select all files of the folder press the Ctrl-A keys. Press the Delete key on the keyboard. Windows may request for administrator privileges to delete those files. Restart your computer and check for updates. R8 was introduced in Android Gradle plugin 3. Now, with R8, desugaring, shrinking, obfuscating, optimizing, and dexing D8 are all completed in one step, as illustrated below. So, in this unlikely situation, you might need to add additional rules to keep that code in your build output.

All argument types supported by the Navigation component are now supported in the Navigation Editor. For more information on supported types, see Pass data between destinations. The Attributes pane in the Layout Editor has been streamlined into a single page with sections you can expand to reveal attributes you can configure.

The Attributes pane also includes the following updates:. For example, if you reference the WorkManager class without first importing the required android. In particular, because Jetpack repackaged the support library into discrete packages that are easier to manage and update, this intention action helps you quickly add only the dependencies you need for the Jetpack components you want to use. The Navigation Editor lets you quickly visualize and build navigation into your app by using the Navigation Architecture Component.

For more information, see Implement navigation with the Navigation Architecture Component. The Delete Unused Android Studio Directories dialog then displays locations, sizes, and last-modified times of these unused directories and provides an option to delete them. Lint, when invoked from Gradle, is significantly faster—larger projects can expect lint to run up to four times faster.

The Create New Project wizard has a new look and contains updates that help streamline the creation of new Android Studio projects. Based on user feedback, rendering performance while using the profilers has been greatly improved. Please continue to provide feedback , especially if you continue to see performance issues. To improve app performance while profiling, the Memory Profiler now samples memory allocations periodically by default.

If desired, you can change this behavior by using the Allocation Tracking dropdown when testing on devices running Android 8. Using the Allocation Tracking dropdown, you can choose from the following modes:. Off: turns memory allocation off. If not already selected, this mode is enabled automatically while taking a CPU recording and then returned to the previous setting when the recording is finished.

You can change this behavior in the CPU recording configuration dialog. This data might be useful when investigating bottlenecks that cause UI jank and low framerates. For example, each frame that takes longer than the 16ms required to maintain a smooth framerate is displayed in red. To see frame rendering data, record a trace using a configuration that allows you to Trace System Calls. After recording the trace, look for info about each frame along the timeline for the recording under the section called FRAMES , as shown below.

To learn more about investigating and fixing framerate issues, read Slow rendering. The event timeline now shows when fragments are attached and detached. Additionally, when you hover over a fragment, a tooltip shows you the fragment status. Previously, the Network profiler displayed only raw text from connection payloads. In the Response and Request tabs, click the View Parsed link to display formatted text, and click the View Source link to display raw text.

For more information, see Inspect network traffic with Network Profiler. For more information, see Auto-download missing packages with Gradle. Android Studio now includes support for static code analysis using Clang-Tidy for projects that include native code. When selecting this inspection in the Settings or Preferences dialog, you can also see the list of Clang-Tidy checks that are enabled and disabled under the Option section of the right-most panel.

To enable additional checks , add them to the list and click Apply. CMake version 3. Note that Gradle still uses version 3. For more information on configuring CMake in build. In other words, you can now build and deploy both installed app and instant experiences from a single Android Studio project and include them in a single Android App Bundle.

Syncing your project with your build configuration is an important step in letting Android Studio understand how your project is structured. However, this process can be time-consuming for large projects. If your project uses multiple build variants, you can now optimize project syncs by limiting them to only the variant you have currently selected.

You need to use Android Studio 3. When you meet these requirements, the IDE prompts you to enable this optimization when you sync your project. The optimization is also enabled by default on new projects. For more information, see Enable single-variant project sync.

If you've opted into sharing usage statistics to help improve Android Studio, you'll see these two new icons in the status bar at the bottom of the IDE window:. Simply click the icon that best represents your current experience with the IDE. When you do so, the IDE sends usage statistics that allow the Android Studio team to better understand your sentiment.

In some cases, such as when you indicate a negative experience with the IDE, you'll have an opportunity to provide additional feedback. Kotlin version 1. Although you typically don't need to specify the build tools version, when using Android Gradle plugin 3.

The assistant opens when you start Android Studio after a fresh installation or update if it detects that there is new information to show. Android Jetpack helps to accelerate Android development with components, tools, and guidance that eliminate repetitive tasks and enable you to more quickly and easily build high-quality, testable apps. Android Studio includes the following updates to support Jetpack.

For more information, see the Jetpack documentation. The new Navigation Editor integrates with the navigation components of Android Jetpack to provide a graphical view for creating the navigation structure of your app. The Navigation Editor simplifies the design and implementation of navigation between in-app destinations. In Android Studio 3. To learn more, read the Navigation Editor documentation. As part of Jetpack, we are migrating the Android Support Libraries to a new Android extension library using the androidx namespace.

For more information, see the AndroidX overview. If you have any Maven dependencies that have not migrated to the AndroidX namespace, the Android Studio build system also automatically converts those project dependencies. The Android Gradle plugin provides the following global flags that you can set in your gradle. Both flags are set to true when you use the Migrate to AndroidX command. If you want to start using AndroidX libraries immediately and don't need to convert existing third-party libraries, you can set the android.

You no longer need to build, sign, and manage multiple APKs, and users get smaller, more optimized downloads. Additionally, you can add feature modules to your app project and include them in your app bundle. For more information, including instructions for building and analyzing an Android App Bundle, see Android App Bundle.

Many Android layouts have runtime data that can make it difficult to visualize the look and feel of a layout during the design stage of app development. You can now easily see a preview of your view in the Layout Editor filled with sample data.

When you add a view, a button appears below the view in the Design window. Click this button to set the design-time view attributes. You can choose from a variety of sample data templates and specify the number of sample items with which to populate the view.

To try using sample data, add a RecyclerView to a new layout, click the design-time attributes button below the view, and choose a selection from the carousel of sample data templates. Slices provide a new way to embed portions of your app's functionality in other user interface surfaces on Android.

For example, Slices make it possible to show app functionality and content in Google Search suggestions. To learn more, including how to test your Slice interactions, read the Slices getting started guide. For more information, see the Android Developers blog. Try the following new Android Profiler features in Android Studio 3.

You can now save Profiler data as sessions to revisit and inspect later. The profiler keeps your session data until you restart the IDE. When you record a method trace or capture a heap dump , the IDE adds that data along with your app's network activity as a separate entry to the current session, and you can easily switch back and forth between recordings to compare data. This trace configuration is built on systrace and is useful for investigating system-level issues, such as UI jank.

If you deploy your app to a device running Android 8. While your app is running, select a portion of the timeline that you want to inspect and select JNI heap from the drop-down menu above the class list, as shown below. You can then inspect objects in the heap as you normally would and double-click objects in the Allocation Call Stack tab to see where the JNI references are allocated and released in your code.

You can now import, export, and inspect. Import your. You can then inspect its data in the Memory Profiler as you would any other heap dump. To save heap dump data to review later, use the Export Heap Dump button at the right of the Heap Dump entry in the Sessions pane. In the Export As dialog that appears, save the file with the. You can now import and inspect. Currently, you can't import System Trace recordings. You can then inspect its data in the CPU Profiler similar to how you normally would, with the following exceptions:.

After you deploy your app to a device, the profiler automatically starts recording CPU activity when your app calls startMethodTracing String tracePath , and the profiler stops recording when your app calls stopMethodTracing. The Energy Profiler displays a visualization of the estimated energy usage of your app, as well as system events that affect energy usage, such as wakelocks, alarms, and jobs.

The Energy Profiler appears as a new row at the bottom of the Profiler window when you run your app on a connected device or Android Emulator running Android 8. Click the Energy row to maximize the Energy Profiler view. Place your mouse pointer over a bar in the timeline to see a breakdown of energy use by CPU, network, and location GPS resources, as well as relevant system events.

System events that affect energy usage are indicated in the System timeline below the Energy timeline. Details of system events within the specified time range are shown in the event pane when you select a time range in the Energy timeline. To see the call stack and other details for a system event, such as a wakelock, select it in the event pane. To go to the code responsible for a system event, double-click the entry in the call stack.

The new lint checks help you to find and identify common code problems, ranging from warnings about potential usability issues to high-priority errors regarding potential security vulnerabilities.

To make sure that your Java code interoperates well with your Kotlin code, new lint checks enforce the best practices described in the Kotlin Interop Guide. Examples of these checks include looking for the presence of Nullability annotations, use of Kotlin hard keywords, and placing lambda parameters last.

To enable these checks for command-line builds, add the following to your build. New lint checks for Slices help to ensure that you are constructing Slices correctly. For example, lint checks warn you if you have not assigned a primary action to a Slice. Use the new lintFix Gradle task to apply all of the safe fixes suggested by the lint check directly to the source code.

An example of a lint check that suggests a safe fix to apply is SyntheticAccessor. Various metadata, such as the service cast check, have been updated for lint checks to work with Android 9 API level Lint now records which variant and version a baseline is recorded with, and lint warns you if you run it on a different variant than the one with which the baseline was created.

For example, the resource cycle checks now apply to additional resource types, and the translation detector can find missing translations on the fly, in the editor.

Issue IDs are now shown in more places now, including in the Inspection Results window. This makes it easier for you to find the information that you need to enable or disable specific checks through lintOptions in build.

For more information, see Configure lint options with Gradle. Data Binding V2 is now enabled by default and is compatible with V1. This means that, if you have library dependencies that you compiled with V1, you can use them with projects using Data Binding V2. However, note that projects using V1 cannot consume dependencies that were compiled with V2. R8 is a new tool for code shrinking and obfuscation that replaces ProGuard.

When using the Project window in previous versions of Android Studio, you could navigate and inspect only the header files that belong to libraries you build from a local project.

Previous versions of Android Studio enabled native multidex when deploying the debug version of an app to a device running Android API level 21 or higher. Beginning with Android Studio 3. To use AAPT2, make sure that you have a google dependency in your build. Android Studio no longer passes the --configure-on-demand argument to Gradle. The ADB Connection Assistant provides instructions, in-context controls, and a list of connected devices in a series of pages in the Assistant panel.

You can now save and load snapshots of an AVD Android virtual device at any time in the Android Emulator, making it fast and easy to return an emulated device to a known state for testing. Controls for saving, loading, and managing AVD snapshots are now in the Snapshots tab in the emulator's Extended controls window.

Builds configured with source sets failed with the following message when Instant Run was enabled:. Build failures occurred during dexing in some projects with large numbers of modules or external dependencies, with the following error message:. This update also includes changes that make running lint checks from Gradle much faster in some scenarios. In some cases, when a project created in Android Studio 3. The result was that projects did not build when the Run or Debug button was clicked, which in turn caused failures such as deployment of incorrect APKs and crashes when using Instant Run.

To solve this problem, Android Studio 3. This modification occurs after the first Gradle sync when the project is loaded. Improvements include better control flow analysis for collections and strings, improved nullability inference, new quick fixes, and much more.

When you use the Room database library , you can take advantage of several improvements to SQL editing:. This update includes several improvements for data binding :. You can now use a LiveData object as an observable field in data binding expressions. The ObservableField class can now accept other Observable objects in its constructor. You can preview a new incremental compiler for your data binding classes. For details of this new compiler and instructions for enabling it, see Data Binding Compiler V2.

Libraries keep their generated binding classes when the app is compiled, rather than being regenerated each time. This can greatly improve performance for multi-module projects. You don't need to make any changes to your code or your development workflow to get these benefits, unless you had previously manually disabled the D8 compiler.

If you set android. For projects that use Java 8 language features , incremental desugaring is enabled by default, which can improve build times. Desugaring converts syntactic sugar into a form that the compiler can process more efficiently.

You can disable incremental desugaring by specifying the following in your project's gradle. For details about how to use the new, simplified Build window, see Monitor the build process. The Gradle sync and IDE indexing processes are now much more efficient, reducing time wasted on many redundant indexing operations. Improvements include the following:. Sync time is also greatly reduced for large projects.

Performance when building and syncing with CMake has been improved through more aggressive reuse of cached results. Running lint from the command line now analyzes your Kotlin classes. For each project that you would like to run lint on, Google's Maven repository must be included in the top-level build. The Maven repository is already included for projects created in Android Studio 3. The CPU Profiler now includes a default configuration to record sampled traces of your app's native threads.

You can use this configuration by deploying your app to a device running Android 8. After that, record and inspect a trace as you normally would. You can change default settings, such as the sampling interval, by creating a recording configuration.

To switch back to tracing your Java threads, select either a Sampled Java or Instrumented Java configuration. The CPU Profiler and Memory Profiler include a search feature that allows you to filter results from recording a method trace, memory allocations, or heap dump.

To search, click Filter in the top-right corner of the pane, type your query, and press Enter. In the CPU Profiler's Flame Chart tab, call stacks that include methods related to your search query are highlighted and moved to the left side of the chart.

For more information on filtering by method, class, or package name, see Record and inspect method traces. The Network Profiler now includes a Request tab that provides details about network requests during the selected timeline.

In previous versions, the Network Profiler only provided information about network responses. After selecting a portion of the timeline in the Network Profiler , you can select one of the following tabs to see more detail about the network activity during that timeframe:. The Layout Inspector gained new features, including some functionality previously provided by the deprecated Hierarchy Viewer and Pixel Perfect tools:. The Palette in the Layout Editor has received many improvements:. You can use the new Convert view command in the Component tree or design editor to convert a view or layout to another type of view or layout.



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