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Before installing the Android SDK, you must agree to the following terms and conditions. I have read and agree with the above terms and conditions. If you're a new Android developer, we recommend you download the ADT Bundle to quickly start developing apps. See the following instructions. If you'll be using an existing version of Eclipse, then you can add the ADT plugin to it.

Note: Eclipse 3. About Android Legal Support. Quicknav Quicknav. Results Loading Setting Up Virtual Devices. Setting Up Projects. Building and Running. General Legal Terms The remaining provisions of this License Agreement will continue to be valid and enforceable.

Other than this, no other person or company shall be third party beneficiaries to this License Agreement. Neither you nor Google shall be permitted to delegate their responsibilities or obligations under this License Agreement without the prior written approval of the other party. You and Google agree to submit to the exclusive jurisdiction of the courts located within the county of Santa Clara, California to resolve any legal matter arising from this License Agreement.

Notwithstanding this, you agree that Google shall still be allowed to apply for injunctive remedies or an equivalent type of urgent legal relief in any jurisdiction. December 8, You're just a few steps away from building apps for Android! Intelligent code editor. The powerful code editor helps you be a more productive Android app developer.

New project wizards make it easier than ever to start a new project. Android Studio comes pre-configured with an optimized emulator image. Create multiple APKs for your Android app with different features using the same project. Manage app dependencies with Maven. Flexible Gradle-based build system. Build variants and multiple APK generation. Expanded template support for Google Services and various device types. Rich layout editor with support for theme editing.

Lint tools to catch performance, usability, version compatibility, and other problems. Add --fastdeploy option to adb install , for incremental updates to APKs while developing. This also fixes a related bug in the Android Studio Profilers that causes an AdbCommandRejectedException , which you can see in the idea. Fix devices going offline on Windows.

Improve adb install output and help text. On Linux, when connecting to a newer adb server, instead of killing the server and starting an older one, adb attempts to launch the newer version transparently. Previously, adb root; adb wait-for-device could mistakenly return immediately if adb wait-for-device started before adb noticed that the device had disconnected.

Fixes authentication—when the private key used for authentication does not match the public key—by calculating the public key from the private key, instead of assuming that they match. Updated Windows requirements The platform tools now depend on the Windows Universal C Runtime, which is usually installed by default via Windows Update. If you see errors mentioning missing DLLs, you may need to manually fetch and install the runtime package.

Upon disconnection, adb will attempt to reconnect for up to 60 seconds before abandoning a connection. Fix Unicode console output on Windows. Thanks to external contributor Spencer Low! Fix a file descriptor double-close that can occur, resulting in connections being closed when an adb connect happens simultaneously.

Fix adb forward --list when used with more than one device connected. Sort output of adb devices by connection type and device serial. Increase the socket listen backlog to allow for more simulataneous adb commands. Improve error output for adb connect. Clean up help output. Add product. Avoid bricking new devices when using a too-old version of fastboot by allowing factory image packages to require support for specific partitions.

In this release, the old non-libusb implementation remains the default. These tools support the latest features of the Android platform and are typically updated only when a new platform becomes available. These tools are always backward compatible with older platforms, but you must be sure that you have the latest version of these tools when you install a new SDK platform. It includes an android. In order to build an Android app, you must specify an SDK platform as your build target.

System Images Each platform version offers one or more different system images such as for ARM and x The Android emulator requires a system image to operate. You should always test your app on the latest version of Android and using the emulator with the latest system image is a good way to do so. Sources for Android SDK A copy of the Android platform source code that's useful for stepping through the code while debugging your app.

These are a great resource to browse Android app code. The API Demos app in particular provides a huge number of small demos you should explore. Android Support A static library you can include in your app sources in order to use powerful APIs that aren't available in the standard platform.

For example, the support library contains versions of the Fragment class that's compatible with Android 1. Google Play Billing Provides the static libraries and samples that allow you to integrate billing services in your app with Google Play.



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